Multimedia Artist Free Sample Resume - Resume Example - Free Resume Template - Resume Format - Resume Writing

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Objective:   Seek the Position of Multimedia Artist

SUMMARY:   Remarkably talented, creative, innovative ad resourceful Multimedia Artist with huge background creating special effects, animation, and other visual images using film, video, computers, or other electronic tools and media for use in products or creations, such as computer games, movies, music videos, and commercials.

Summary of Qualifications
  • More than six years experience.
  • Exceptionally proficient and knowledgeable in the use of Avid and other non-linear editing systems.
  • Strong familiarity with Adobe After Effects, Adobe Flash, Adobe Premiere Pro, Adobe Photoshop, Adobe Encore, Adobe Audition, Adobe Illustrator, Adobe Dreamweaver, Softimage XSI, Sorenson Squeeze, Canopus Procoder, and Microsoft PowerPoint.
  • Uncommon ability to make administrative/procedural decisions and judgments.
  • Profound ability to develop and deliver presentations.
  • In-depth ability to produce technical and artistic projects in support of strategic and operational goals.
  • Remarkable familiarity with Microsoft Office Suite.
  • Thorough knowledge of photographic materials, techniques, and media.
  • Strong knowledge and ability to perform a range of standard and technical assignments to meet time critical tasking or to resolve recurring problems.
  • Profound knowledge of professional audio, videotape, and motion picture, pre-production, production, editing, post-production, 3d modeling and, animation procedures, applications, techniques, formats, and standards.
  • Proven ability to effectively manage time and schedules.
  • Uncommon skill in expressing thoughts logically and clearly to a mixed audience.
Professional Experience

Rainbow Entertainment Company, Minneapolis
2002 - Present

Multi-media Artist
  • Design complex graphics and animation, using independent judgment, creativity, and computer equipment.
  • Create two-dimensional and three-dimensional images depicting objects in motion or illustrating a process, using computer animation or modeling programs.
  • Make objects or characters appear lifelike by manipulating light, color, texture, shadow, and transparency, and/or manipulating static images to give the illusion of motion.
  • Assemble, typeset, scan and produce digital camera-ready art or film negatives and printer's proofs.
  • Apply story development, directing, cinematography, and editing to animation to create storyboards that show the flow of the animation and map out key scenes and characters.
  • Script, plan, and create animated narrative sequences under tight deadlines, using computer software and hand drawing techniques.
  • Create basic designs, drawings, and illustrations for product labels, cartons, direct mail, or television.
  • Create pen-and-paper images to be scanned, edited, colored, textured or animated by computer.
  • Develop briefings, brochures, multimedia presentations, web pages, promotional products, technical illustrations, and computer artwork for use in products, technical manuals, literature, newsletters and slide shows.
  • Use models to simulate the behavior of animated objects in the finished sequence.
  • Create and install special effects as required by the script, mixing chemicals and fabricating needed parts from wood, metal, plaster, and clay.
  • Participate in design and production of multimedia campaigns, handling budgeting and scheduling, and assisting with such responsibilities as production coordination, background design and progress tracking.
  • Convert real objects to animated objects through modeling, using techniques such as optical scanning.
  • Implement and maintain configuration control systems.

Rainbow Entertainment Company, Minneapolis
2000 - 2002

Multi-media Artist Intern (under supervision)
  • Produced, designed, and developed a broad range of video, multimedia, and print products.
  • Developed and worked with finished scripts, storyboards, rough drafts, and unscripted action.
  • Operated media production equipment, to include: video cameras, telecine systems, digital still cameras, video editing systems, computer based production equipment and media creation software, DVD authoring systems, interactive content creation systems, large format media printers, film/video/audio restoration and preservation systems, lighting systems, audio systems, video recorders, video players, media transcoders.


Bachelor of Arts Degree in Graphic Design
University of Minneapolis (2000)

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